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Tuesday, 29 December 2009
V-Ray® 1.50 Service Pack 4a for 3ds Max® is released
As of December 21st 2009, the newest build, V-Ray® 1.50 Service Pack 4a for 3ds Max®, is available from the download section of the Chaos Group site.
The upgrade is free of charge for all current V-Ray for 3ds Max customers of Chaos Group. The V-Ray® 1.50 Service Pack 4a is compatible with Autodesk® 3ds Max® 8, Autodesk® 3ds Max® 9, Autodesk® 3ds Max® 2008, 3ds Max® 2009, Autodesk® 3ds Max Design 2009, Autodesk® 3ds Max® 2010, Autodesk® 3ds Max® Design 2010. The new V-Ray build supports both 32-bit and 64-bit OS. It includes the following modified features: • Added support for projection mapping when doing texture baking; • Added new option to link the V-Ray VFB to PDPlayer; And several bug fixes: • Turning off "Affect specular" for a dome light made it invisible to reflections as well; • Fixed a crash when importing a particular .vrmesh file; • Fixed crash with VRayFastSSS2 material with VRayDirt map and a standard light with VRayShadowMap; • The "prepass samples" option in the motion blur rollout did not work; • Fixed stuck buckets with VRayEnvironmentFog and mesh gizmos; • Fixed issues with VRayEnvironmentFog and mesh gizmos with modifiers; • User could not remove gizmos/lights from VRayEnvironmentFog; • ParticleFlow instancing did not render all mapping channels of original mesh; • Fixed crash with VFB region render when region is outside of image; • Turned off by default the option to save the DR servers to the scene (caused slowdown on scene save if servers are offline); • Fixed some licensing issues. Note, if you have downloaded V-Ray SP4 for 3ds Max we strongly recommend to upgrade it with V-Ray SP4a for 3ds Max because of the licensing issues. 0 Comments:
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